|Dare ye enter?|
General Look – 1d4
 Worn, chipped, rusted.
 Ramshackle, pieces were put together from different sources.
 Dusty and faded.
 Very well maintained.
Size – 1d4
 Dwarf, halfling, and gnome sized. Bigger creatures will have a hard time squeezing through.
 Normal human sized door.
 Double door.
 Comically large, takes at least 2 people to open it slowly.
Hinges – 1d6
 Mummified hands grip handles on the edges of the door on the hinge side.
 Tiny needle hidden in hinge so dungeon residents can see if anyone entered
 Crystals floating along edges of door, door is actually suspended but has all standard properties.
 Iron rings, repurposed from shackles or other prison implements.
 Door suspended by chains, must be opened by turning wheel.
 Door rolls into carved nook in wall to be opened.
Handle/Knocker – 1d6
Handle/Knocker – 1d6
 Stereotypical lion head. If used it makes a muffled lion roar.
 Carved dragon with solid metal 'flames' being used as the grip.
 Valuable piece of ivory or monster horn attached to the door as a handle.
 Strange 'slide' handle, pulls all the way across and turn to open.
 No handle, just smooth. It pushes open as long as it isn't locked or trapped.
 Tiny toy mallet tied to door to knock with, or to push/pull as a knob.
Body/Face – 1d20
 Painted with 'spooky' witch imagery, like eyes, snakes, weird symbols, and glowing paint.
 Axe stuck directly in the otherwise normal door.
 Made of several pieces of driftwood, lashed tightly together.
 Made of brass, design of a shield struck by lightning engraved on surface.
 Covered in a leather skin, stretched human face in the center trapped in endless silent scream.
 Glass jar suspended in center of door, gross monster eyeball suspended within.
 Paper door, colorful with feathers stuck in to give appearance of a peacock or other colorful bird.
 Four arrows are stuck in this door, some blood dried on the wood.
 Has four different handles horizontally set along the door. They all work just fine.
 Iron reinforced door. Several rivets hold it from being smashed apart.
 Looks like a jail door, bars let you see what's through in the next room.
 Pissing goblin statue in a tiny semi-circle fountain stuck on the center of the door.
 Button or lever attached to the door used in dungeon puzzle. Can only be used from one side.
 Tiny box built into the door, used as mail slot or to give offerings to dungeon rulers.
 Door has a key hanging from a nail in its center. The key activates a trap if used in this door.
 Paper seals and charms plastered on this door, to ward off magic.
 Lightly glowing mushrooms live on this tree, moisture collecting it its cracks.
 Big red X painted on front of this door.
 Door carved with geometric symbols, gold and silver paint used at central axis.
 Upper torso of a zombie crudely lashed to this door. Swipes at anyone who tries to open it.