More games need rules for jumps. It comes up all the time, and it's never actually useful either- too many games with specific units and lengths for jumps.
Instead, just use this table. No rolling unless it says so. Here's a cleaner pdf version.
Defining the Gap-
Every gap you can "jump" is roughly something you could imagine a human jumping with a running start, such as the chasm in a cave or the roofs of two wagons speeding through the desert. If the gap is smaller then that, or isn't very precarious, then you don't need to roll because it's easy. If the gap is too big to feasible jump, or you're trying to Jedi-jump your way into an open window like 20 feet up a castle tower you can't roll because you can't do it unless you have a special power or spell or whatever. Pretty simple.
By default, if you can't jump the gap and try anyway or fail your roll; you get a save. On a failed save, you fall. On a successful save, you manage to catch the edge of the far platform with your hands, and need help to climb back up unless you're strong (+1 Strength or better). It takes one combat round to pull you up.
In the case of multiple conditions begin true, use the bottom-most row on the Y axis and the right-most column on the X axis.
Can you Jump the Gap?
|
Jumping while... |
Not in a Rush |
On a Ninja-Stealth Mission |
Being Chased |
Shot at with arrows |
it's raining or wet |
the gap is big / other side is higher up |
You have a vine/rope to swing on |
Moving Platforms / During Earthquake |
Being attacked by flying monsters |
Are you... |
|
|
|
|
|
|
|
|
|
|
Average? |
|
Yes |
Yes but 5 in 6 or you make noise |
5 in 6 |
4 in 6 |
2 in 6 |
No |
Yes |
No |
No |
Agile? (+1 Dex) |
|
Yes |
Yes |
Yes |
5 in 6 |
3 in 6 |
1 in 6 |
Yes |
No |
No |
A Rogue? |
|
Yes |
Yes |
Yes |
Yes |
5 in 6 |
2 in 6 |
Yes |
1 in 6 |
No |
A 7th Level Rogue? |
|
Yes |
Yes |
Yes |
Yes |
Yes |
4 in 6 |
Yes |
2 in 6 |
1 in 6 |
Very Agile Level 7 Rogue? (+2 Dex) |
|
Yes |
ofc |
Yes |
Yes |
Yes |
5 in 6 |
Yes |
3 in 6 |
2 in 6 |
Encumbered? |
|
5 in 6 |
Yes but always makes noise |
2 in 6 |
1 in 6 |
No |
No |
Yes but the rope snaps |
No |
No |
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