Usually, you can only wear two magic
rings. One on each hand, or sometimes one on each ring finger.
There's usually a contrivance as to why- the magical energy fields
need to be kept apart if you try to wear multiple rings! Or the magic
only works if powered by your heart- hence one per arm, else the
bloodflow of magic would be too weak if split among multiple rings
per hand. Sometimes you can wear more then just one a hand; but the
powers don't always play nice together.
However, magic rings are among some of
the most common magic items, and they can be worn by anyone; both
those who use swords, use stealth, or cast spells are equally
enriched by a good magic ring. This means that, naturally, a wealthy
and successful adventuring type may find themselves with an excess of
many magic rings they can't use. Some rich men have tried to find
ways to get rid of their stockpile of magic rings, which would
otherwise just sit around and collect dust in some treasure room.
But what about those few who are beyond
“rich”? The immortals, the Gods, the great elven kings and queens
who have lived for eternities? Once you have found your pair of best
magic rings, what to do with the troves of them you have laying
around? What possible use could there be for such a mass of unwanted
and hoarded jewelry?
Ring Dragon (12 HD, +8 To Hit, +9 AC, claw attack at 1d8+1, tail attack at 1d6+1, hits are magic, flight, Arcane Fire Breath at 6d6, spells)
Morale- N/A
Numbers- However many you can afford (only one)
The Ring Dragon is an artificial construct of magic. It is an
incredibly powerful artificial creature- possessing both more wrath
and personality then a golem, with all the magnificence of a dragon.
Its body is made up of a combination of magic rings, magic ash,
melted precious metals, and solidified magical energy. The gemstones
studded in the rings it is created with appear just underneath its
skin; covered by a layer of waxy ash. Most dragons despise these beings; as they are both more powerful then a dragon and yet incredibly attractive to one- they want to be the one to slay a Ring dragon, take its golden bones and jeweled hide and add it to their hoard.
It requires a truly impressive, unthinkable amount of wealth to create one of these. No estimates truly capture the cost, but 10,000,000,000c is a rough estimate to start.
The Ring Dragon is more powerful then a regular dragon, though it
lacks some of a dragon's intelligence. The Ring Dragon's entire body
is infused by the magic of the rings used to create it, and as such
its hits, scales, and attacks all count as magic. It can also fly
regardless of the state of its wings, because of magic, and cannot be
grounded with a grapeshot cannon blast in the same way a more flesh
and blood dragon might. The Ring Dragon cannot bites, as its “muzzle”
is bound by the rings used in its creation, but it has a fearsome
breath weapon- Arcane Fire. This bright blue fire burns objects with
supernatural vigor and ignores normally fire retardant materials. It
is hotter then hell and can be used once every 3 rounds as per a normal dragon.
The dragon cannot open its mouth to eat, but
instead consumes both magic ash (inhaled afters its fire breath burns
magical materials to ingest) and it absorbs ambient magical energy,
once again sucked up by its nostrils- the dragon doesn't require much
“food” to survive as an artificial being, but it does seek to
gluttonously consume mana as any dragon would food. Because its such
a large beast, it can drain huge amounts of magical energy whenever
it feeds- enough to deplete a layline or sites of magical importance
after just a few feedings.
In my games, Dragons can't cast spells. They are strong enough all
ready. But the Ring Dragon is made of magic; it has some of the
powers of the rings used to create it. The Ring Dragon innately knows
a collection of 1st, 2nd, and 3rd
level spells and can cast them as a 6th level magic user.
It can't learn any new spells, these are just the ones it has inside
of it. If any of the magic rings has a famous power or curse
associated with them used in this dragon's creation; let the dragon
have a modified version of this that is either cast like a spell or
an aura which negatively curses though who strike it.
Finally, the Ring Dragon is a creation. It is designed and made to
serve its master, but its immense power and draconian form give it a
pride that is hard to control. When this dragon is made, roll 3d6 to
determine its Loyalty, as you would a newly made Hireling. Roll a d20
under this amount to get the dragon to do anything that goes
against its behaviors, or anything that puts it in danger. Note-
roasting a village or killing a group of adventures is not “danger”
to this dragon. If the roll under fails, the dragon either goes to
sleep and refuses the order or does the order anyway but
begrudgingly, and permanently lowers its Loyalty score by 1.
Ring Dragon
Behaviors
Roll
to get the dragon to do something besides these, OR roll to stop it
from doing these.
- Kill anyone (besides its Creator) who enters its lair.
- Burn magical flammable magic items- wooden wands and staves, spellbooks, etc.
- Hoard and protect metal magic items and treasure (roll to take anything)
- Consume large quantities of ambient magical energy and sleep for 2d6 years.
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