|The Wooly Sloggoth |
 Hummingbird man. Tiny regular sized hummingbird wings can someone support his weight, letting him hover a few feet off the ground or Feather Fall once per day. Eats nectar and has a sickeningly gentle voice.
 Eel man. Can unhinge jaw to swallow creatures as big as a kobold or halfling. Can squeeze anywhere where its skull could fit.
 Stick-Insect man. Holding still lets it get a 5 in 6 chance of being undetected in a forest. Long limbs means it can hit with melee at range.
 Cat-Dog man. Long limbs of a dog, long cat like tail and claws and whiskers. Desires to chase things and then rub them with its face. Filled with internal strife.
 Double mole-man. Both front end and back end are the upper bodies of a mole. Constantly argues which direction to dig, but when they work together dig as fast as a horse runs.
 Slothclaw. Body of man but arms are replaced with long dangling sloth claws. Has no disadvantages to speed or energy, but claws are dangerous and give a strong climbing advantage.
 Goataur. Upper body of a man, lower body of a goat. Has four legs which is uses to easily climb up mountainous trails and rocks.
 Ostrich man. Head and arms of a man, rest of the body is an ostrich. Typically weilds a spear and charges around.
 Walrus man. Looks like a huge walrus on land- has two legs and everything. Mercenary work suits it, it's so fat and thick-skinned that it has natural armor and resistance to cold magic.
 Rhinoceros man. Big strong man with a huge rhino horn coming out of his face. Can gore and charge with +1 to hit and damage.
 Viper man. Absolutely normal body, except the head of a large hooded cobra. Has poisonous bite and is excellent at telling lies, but few believe him when he tries to tell the truth.
 Snake man. Entire body is mildly snake-like, thin but normal proportioned limbs with a thing neck and snake like head. Lesser poison to the Viper man.
 Vulture man. Can vomit as an attack, bald and looks old regardless of age.
 Rainbow Jaguar. Bottom two legs and body fur looks like a Jaguar but with an obnoxious color.Roll 1d6
6. White and reroll for polkadot color
 Zabu-style minotaur. Big fleshy lump on back gives +1 AC vs attacks from behind.
 Siamese cat men. Always come in pairs.
 Koala man. Head and ears are Koalas, everything else is normal. Heavily resistant to poison and mind control magic due to retardation.
 Heavy Feather. Large bird-like man without wings, just feathers and a beak. Warriors without peer, but unable to fly.
 Camin man. Like a crocodile man, but kobold sized. Snips ruthlessly, often lives with packs of its own kind in the swamps. Eats insects.
 Hermit Crab-Man. One arm replaced with a giant crab claw, deals d12 damage if you get stuck in it and it crushes you.
 Eyestalk man. Looks like a normal man but with invertebrate eyestalks. Can 'see' heat and 8 more colors then humans can.
 Scorpion tailed man. Dangerous poison.
 Ant-Head men. Regular humans with ant heads. Incredible fortitude and work ethic. Each one will produce a single masterwork item in their lifetime and hide it in an underground chamber.
 Lamprey man. Gray skin, slim, has a horrible suction lamprey mouth filled with teeth. Deals 1d4 bleeding damage per turn if bite until bandaged.
 Sponge man. Looks awful; yellow or orange skinned human with millions of holes on his flesh. If he sits down in a small pond he can filter feed without expending a ration however. Any part of his body broken off with regenerate eventually.
 Mantis Man. Regular human with extra set of preying-mantis style claw arms on his back that extend over his body. Extra attack.
 Bear body. Head, arms and legs of a man but bears torso. Can eat massive amounts of food and has double HP but can't wear normal armor.
 Body of a rat, face and hands of a man. Sneaky, smart, lives in the city. At least one of the high ranking thieves guild members is this.
 Armadillo man. Curls into a ball.
 Starfish man. Face is in the center, each arm is identical and can rotate his face in any direction. Any arm chopped off becomes another starfish man, regenerates.
 Geckoman. Bright colored skin that can change to blend in with surrondings. Torso is way longer then should be, huge wide fingers.
 Zebra man. Human body but with zebra stripped skin all over, stand together to blend in.
 Ferret man. Long slender body that can squeeze through tight spaces.
 Basilisk man. Head and legs are chicken like with lizard skin and tail. If you meet his gaze save vs paralysis or else be stunned one round.
 Beetleman. Body of a huge beetle, face looks humans but underneath armored plates and crest.
 Tiger-Elephant man. Long striped trunk and claws and fur. Absolutely terrifying.
 Stoat man, agile. Gets very angry and attacks with two daggers if you call him a ferret/weasel.
 Shark-Mouth man. Human but mouth full of teeth. Dorsal fin 50% chance of being present.
 Arachnid man. All human except for a fat spider abdomen and random antennae. Can throw webs but prefers to sow.
 Spider Person. Horrible 8 eyed face, lower body of a spider. Huge fangs deliver venom.
 Wooly Sloggoth. Huge furred head with tusks, lower body is like a fat slug without any slime, moves slowly but can crush people.
 Toucan Man. Kenku type man with brightly colored beak; loves to sing and dance.
 Hostyr- Lower body of a man with head of a horse. Stupid, but can take a punch.
 Bloodhound Man. Regular looking human with dog nose and ears. Excellent sense of smell.
 Amoeba man. Looks like a normal human but has no internal organs or bones. Can push things into any part of body to digest or store for later.
 Beaver person. Builds dungeons in the river.
 Otter person. Swims in river dungeons.
 Aardvark man. Stats as Dwarf. Everything.
 Chipmunk man. Huge teeth count as daggers, likes to bite wood into formidable staves for MUs
 Rooster man. Called Fierce Cocks, skilled in many styles of martial and weapon-based arts. Obsessed with honor and taking many wives.