Ego-
4; Magic Classes
Damage- N/A
The Sapphire Stick
is a magic wand. Unlike most other magic items; it's Ego score is
determined by magic using classes instead of martial ones; full
casters get +1 to this Ego score per level, half casters get +1 every
2 levels, and non-casting classes get no Ego. The wand itself is a
short, slightly curved wand made of a strange bright blue material.
It hums with ambient magic, especially whenever it is flicked around
or struck or knocked from the hand, etc.
The Sapphire Stick is a wand that channels the power of the Sacred Sapphire. Spells cast from the wand get +2 to their spell rolls, healing value, and reduce enemy saves by -2. The Sapphire Stick does not boost damage rolls from spells; it's magic is more based on protection and restoration.
The Sapphire Stick is a wand that channels the power of the Sacred Sapphire. Spells cast from the wand get +2 to their spell rolls, healing value, and reduce enemy saves by -2. The Sapphire Stick does not boost damage rolls from spells; it's magic is more based on protection and restoration.
The Ego score of
this magic implement means it wants to serve a magic user of great
power; but this can be suspended by a good hearted person. Often
apprentice or weak magic users with good and pure hearts will find themselves with the stick, regardless of their skill in magic.
Powerful magic users with evil intentions or selfish motivations will
find the stick quickly abandoning them. Those who try to use the
stick's magic to take an innocent life find the spell instantly fails
and backfires on them instead; make a hard save or else the person
turns into a sapphire crystalline statue frozen in place; a state
which can only be ended by a powerful spell or the machinations of
the frozen creatures over many years of plotting. This effect can
also be done on a killing blow with a spell versus an enemy while
wielding the stick instead of ending their life.
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