Showing posts with label Morale. Show all posts
Showing posts with label Morale. Show all posts

Friday, September 6, 2019

Krakrakraken

Krakrakraken
Stats- As Kraken, 3x tentacles, no spells, no beak attack
Morale- N/A (Fights until death)

The Krakrakraken is a terror of the seas. As a conjoined body of three kraken tentacles with no brains or eyes, the Krakrakraken simply floats through the water. It is born with all of the energy it will have for its life, and is born when many kraken eggs are deposited in the body of a whale or leviathan, join together, and absorb the energies from the carcass and each other to create this terrifying beast.

Due to the fact it has no eyes or really brain, the Krakrakraken is a creature of raw instinct that will only attack things it feels, and will not retreat for any reason. It does feel pain from its tentacles being severed and will attack anything that it can feel hurting it, but is too stupid to count and realize how many limbs its missing. Also, the Krakrakraken very rarely targets ships since it doesn't see them; it attacks the first things it touches until destroyed and free floats until it finds anohter. The technologically advanced cities of the Merpeople are the most common things it gets entangled with and battles, as regular Krakens are too smart to go near the lights of those undersea metropolises. Merpeople have built special structures to deal with the Krakrakraken such as lightning rod towers and huge bubble-channel machines that fling thousands of tiny poison darts at anything dumb enough to break open their basalt rock towers. 

While a public safety hazard, the underwater people will hold a huge feast whenever one is slain; transporting grilled tentacles to every part of their city for all people to eat and celebrate. This creature also has 3 times the normal ink of a regular Kraken, though they lack the means to excrete it, meaning any Wizard who gets their hand on its carcass will be very pleased with the amount of magical ink they can produce from it. That alone makes hunting these beasts worth it to some undersea explorers.

Friday, March 2, 2018

March is Monster Month + Monster Rules

How about an entire month dedicated to monsters? I like the idea, but I don't know if I'll be able to keep up with it. Let's try it anyway. For the Month of march, The Manse will only produce the highest quality content with the best homemade “art” with a focus on monsters and fighting monsters.

Monster Rules

Instead of scaling AC and To-Hit, monsters get +1 damage per HD. This makes armor more important for players, and also makes fighters good. The +1 damage per HD also means that monsters are scaling to keep up with the players; a minimum of 1/HD of their health with each hit, reducing HP bloat at higher levels of the game.

Monsters also have a discipline or morale. In order to sneak up to or past a monster, you have to roll a d20 + stealth OVER their morale. Monsters also save with their morale; roll d20 UNDER their morale to save in combat. Spell saves run on a separate system for them, or they just have the basic saving throw.

I like these changes to monster HD as it makes small squads of highly motivated or trained monsters just as dangerous as high powered HD monsters in different ways. Monsters take a morale check on the first one of them that goes down, and again when half their number is depleted. But what about monsters without morale, like zombies and undead? Are they always able to be sneaked past, or never? What about combat saves- is it trivial or impossible to trip a zombie? Personally I'd make it depend on the monster. You can always succeed on maneuvers and sneaking against a zombie, but a stone guardian meant to protect a tomb of a king? There's no way you can sneak past that.