Tuesday, April 18, 2023

Table Potpourri - Mountains, Elves, & Blood

Encounters in the Yak Highlands

  1. Yak Outcasts (Who Ride Landsharks)

  2. Hobgoblins

  3. Veiled-Revenant

  4. Winter Leopard

  5. Blood Golem

  6. Fearsome Little-Bears (Dropbears?)

  7. Veiled-Men Assassins

  8. Bird Duelist (to the death this time)

Yak King's Reward

  1. Glowing Gemstone

  2. Golden Saddle

  3. Jade cut in the shape of a Horn

  4. Benevolent Bodice

  5. Bottle of Magic Cleansing Fire

  6. Honor & Renknown

Nearby Dungeon

  1. Young Tree

  2. Simple Keep

  3. Faded Star

  4. Hall of Statues

  5. Colorful Longhouse

  6. Goblin Hole (of Wonders)

Mercenary Table

#

Race

Specialty

1

Yak

Fighting

2

Yak

Fighting

3

She-Yak

Ranger

4

Human

Scout / Guide

5

Human (Veiled)

Thievery / Lockpicking

6

Eagle-Man

All-Rounder

7

Orc

Healer

8

Varl

Magic

Yak Name Generator

#

Part A

Part B

1

Green

Clod

2

Thunder

Braid

3

Spotted

Hoof

4

Stomp

Musk

5

Snow

Hump / Hill

6

High

Horn

Enemies in the Great Tree

#

Enemies

1

Cockroachlings

2

Fancy Veiled Outcasts

3

Elf Ghost Couple

4

Wood-Grain Shivers

5

Treants

6

Sugar-Glider Men

Elf Artifact

  1. Silver Knife

  2. Mask of Leaves

  3. Chameleon Skin

  4. Rod of Seasons

  5. Block of Holy-Wax

  6. Evergreen Decanter

Elvish Treasure Hoard

#

Elf Treasure

1

Silver Coins with Trees

2

Fine Silver Jewelry

3

Glowing Flasks of Elf-Gold

4

Pots of Healing Soils

5

Landscapes by Elvish Master-Painters

6

Spice of the Nightinghawk

Bird-Man Name Generator

#

Part A

Part B

1

Bright

Feather

2

Cloud(y)

Skies

3

Soar(ing)

Beak

4

Gale

Paradise

5

Wind

Swoop

6

Storm(y)

Talon

Powerful Organization

  1. Merchant's Guild

  2. Blood Cult

  3. Witch Coven

  4. The Watchmakers

  5. Whitefeather Mercenaries

  6. Blue City Watchdogs

Reason for Doing the Sidequest

  1. The Way is blocked until completed

  2. You don't know about the “main” quest yet

  3. Only way to appease the local rulers

  4. Special Knowledge = Too Dangerous to leave in bad guys hands

  5. Your character needs some cash first

  6. Special request by somebody really cute

The Artifact

  1. Heart-Shaped Crystal

  2. Cracked Chalice of Stone

  3. Ancient Horn

  4. Mummified Hand

  5. Lead Sheep

  6. Bag of Bloodied Coins

The Blood Cult's Warning

  1. “Leave this land and never return”

  2. Put a Curse in your Veins

  3. Defame you to the locals

  4. Stick you with an annoying familiar who watches your every move

  5. Give you a cursed collar that pushes a spike closer and closer to your throat each time you try to speak about them or warn the authorities

  6. Trap your mind in an unending nightmare

The Bloody Money

  1. Sends the Money back to the Cult

  2. Controls those who hold the money

  3. Enlightens the cult on whose blood who touches the money

  4. The Cult gains magical power by the money trading many hands

  5. Causes Supernatural Greed

  6. Done to please a Supernatural being who feeds on Greed

Cave Creature Captor Table

#

Creature

Reason

1

Troll Summoner

Eat you later

2

Ettin

Because you were trespassing

3

Blood-Crazed Orc Band

So it can give you a task

4

Giant Pythonic

Make you blood sacrifices

5

Yak Outlaws

Ransom (Doesn't know you)

6

Giant Spider

Ransom (Knows who you are)

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