Recently,
I went back to watch some of the classic Ask a Ninja web videos. They
make for easy viewing. While to some of you this will make you sound
old (Or perhaps make me seem too young), I am very nostalgic towards
the Ask a Ninja and similar old internet stuff. Is it fair to call it
old? It's 15 years old, that's old enough for me to call it old and
be nostalgic about it, ok?
However as I watched, I quite enjoyed thinking about the “Ask a Ninja” implied setting that is built out of the jokes and the “Ninja worldbuilding” that, intentionally or otherwise, the creator of that old series sprinkled throughout the video.
However as I watched, I quite enjoyed thinking about the “Ask a Ninja” implied setting that is built out of the jokes and the “Ninja worldbuilding” that, intentionally or otherwise, the creator of that old series sprinkled throughout the video.
The Ninja World
In
Ask a Ninja, Ninjas are seen as this sort of greater then human super
force. Ancient, essentially untouchable, but also privy to a
secondary secret world. Certain media like the Shadow
Warrior games or Big
Trouble in Little China
kind of paw at the same idea of a mystic, often very “oriental”
mystic world just beneath our more banal, normal ones. For example,
there is a spirit realm with more powerful creatures or ghost beings
that Ninjas also can travel to.
In
Ask a Ninja, this world is described by both describing the type of
life Ninjas lead as well as the threats they faced. Our Ninja
describes killing normal people as kind of boring, they prefer to
kill things like sixteen foot tall viking swordmasters- other ninja
monsters include Chimerathon,
or a chimera that is 26.2 miles long.
However
there is a great degree of implication that the Ninjas lead a
relatively normal modernized life underneath it; or have a rather
normal community underneath the constant death. Or at the very least,
they take it in stride. They attend conventions (Killacon) and have
Ninja funerals where everyone is trying to kill each other. They have
pets (dragons) or regular pets and teach them tricks (like how to run
through walls). Ninjas kill anywhere from a dozen to tens of
thousands of people a day, which seem to intermingle with their daily
chores or other activities.
Despite
this, there is also seemingly a bit of structure to all of this. The
International Order of Ninjas seems to have some kind of bureaucratic
control over Ninja activities, and Ninjas are still tasked with
killing certain individuals despite how seemingly easy it would be
given their numerous abilities.
Overpowered
Ninjas
The
Ninjas as described in Ask a Ninja are incredibly overpowered. The
simple entry process for new Ninjas to become Ninjas are several
impossible feats. Running through a blizzard without getting hit by a
single snowflake, turn sideways to hide in the wind, and know
trillions of ways to kill people. It is unknown if these traits are
inherent to people who become Ninjas, or if these and more abilities
are learned through Ninja training or “Ninternships”.
Our
Ninja states that he sustains himself on the universal concept of
health instead of eating food, and keeps his grass clipped through
intimidation. (Which is hard to do, since grass has been around a
long time). He also states that the only way to become a Ninja is to
be born a Ninja, but you can also apply to become one and go through
Ninja training. I kind of like this as it seems more egalitarian then
most fantasy hidden-worlds. Even in something like Harry Potter you
have to technically be born a Wizard, and WoD tends to give out its
empowerments through those who are cursed or randomly. Ask a Ninja
feels a bit more like something that you can just earn by being
really badass. I kind of like that.
Ninja
Society
Strangely,
it seems that Ninjas kill each other almost as much as everyone else.
Beyond the International Order of Ninjas and the Code of the Ninja,
Ninjas seem to live extremely free lives only limited by their own
power or ability to fight back against the other forces around them.
When asked “How to kill a Ninja”, our Ninja doesn't really
explain as the message is highly censored, but it seems like Ninjas
kill each other all the time with ease. This seems to me like his
message on how to kill a Ninja was directed at us mere mortals who
could never match an assassin of death.
Now
it does raise the question; how does a society of superhuman killers
get along at all? Well, it could be explained in two ways. Since
Ninjas are said to be able to meditate into other dimensions and the
like, it is entirely possible Ninjas can come back from death. Of
course, this concept kind of falls flat when you consider how central
the idea of killing someone is to a Ninja. The other and more logical
way is through blood feuds and mutually assured destruction. Any
Ninja who kills another is risking the wrath of their entire clan,
and it seems like Ninjas are prepared for that- specifically in the
“How to Kill a Ninja”- the Ninjas specifically try to take out as
many members of the dead Ninja's family as possible when they kill
the widow, possibly to stop revenge killings?
Conclusions
Ask a Ninja fits perfectly in the "slightly tongue-in-cheek" but still kind of cool form of modern fantasy worldbuilding. I think it would even fit well as a kind of World of Darkness splat in a sense; super powered ninjas told to take out targets for inscrutable ends. I could easily see it being converted into a kind of simple, improv storygame kind of thing. Like "how do you kill that guy, John?" And he'll say "by hitting him with my fingertips to strike his pressure points, and then he explodes!" That kind of thing would ACTUALLY fit into the Ask a Ninja setting really well. Perhaps the game could be more based on the concept who acted the most Ninjaish instead of having a traditional threat or overarching plot-the Ninjas can't really die or lose unless since they choose too, since they're so sneaky and strong, so the context of the game is totally different.
Ask a Ninja fits perfectly in the "slightly tongue-in-cheek" but still kind of cool form of modern fantasy worldbuilding. I think it would even fit well as a kind of World of Darkness splat in a sense; super powered ninjas told to take out targets for inscrutable ends. I could easily see it being converted into a kind of simple, improv storygame kind of thing. Like "how do you kill that guy, John?" And he'll say "by hitting him with my fingertips to strike his pressure points, and then he explodes!" That kind of thing would ACTUALLY fit into the Ask a Ninja setting really well. Perhaps the game could be more based on the concept who acted the most Ninjaish instead of having a traditional threat or overarching plot-the Ninjas can't really die or lose unless since they choose too, since they're so sneaky and strong, so the context of the game is totally different.
As for taking the concept to other places; I think as far as Worldbuilding goes, the above setting has some interesting ideas. It reminds me of Big Trouble in Little China and Mortal Kombat; it has an air of the mystic east, a form of orientalism, and a mixing of the grounded real world with a more supernatural fantastical world that makes you want to explore it more.
I
really didn't know where this post came from and I don't know how to end
it. Just wanted to share a piece of internet nostalgia with you.
For extra worldbending goodness, I recall that there was a book as well.
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