HD- d10
Max AC- 15
/ Minimum Hit-Points- 5
The
Seed Samurais are protectors of nature. But not all nature, not of
wild or chaotic places and especially not rare or primal beasts. No,
they protect the lawful, correct, defanged and moral type of nature
that humans have imposed. They protect the health of the crop and of
the land, from both human and spiritual pollution. To them, grains of
rice are like their serfs that serve to keep the land safe. They are
known as being more humble then most Samurai, despite humility being
a virtue they are all supposed to have.
You
can wear any armor and are trained with several weapons; the sword,
the spear, the spiked club, the bow as well as the hand-cannon. You
can fight indoors and on horseback. You carry multiple swords, the
shortest one of which is used for the exclusive ritual of severing
stems or branches from plants, or slicing open fruit. If this sword
ever draws blood, you are dishonored and are told to regain your
honor by willingly being buried alive underneath an orchard.
As a
warrior of the warrior caste, you are trained in martial combat. You
get +1 To Hit and Damage at 2nd,
4th,
7th,
and 9th
level.
At
2nd
level, you can the at-will ability to Purify
Food & Drink as the
Cleric/Druid spell. This only applies to the products of plants and
animals, and pure spring or mineral water or plant-based beverages-
you cannot purify meat this way.
Your
magical powers grow with your level. At 3rd
level, you gain access to a single 1st
level Druid or Ranger spell, tied to nature. You can perform this
spell through a ceremony, which requires a place of sereneness and a
turn to complete. You can use this spell once per day. At 8th
level, gain a second spell.
The
Seed Samurai is a warrior and a sage at the same time. You have the
arts of healing equal to a Sage of 1/3rd
your level. You can substitute feeding someone a single grain of rice
for any standard medical supply by the time you reach 6th
level, but only once per day.
At
10th
level, you become a Seed
Shogun. The Seed Shogun
gains more respect then the Samurai, but more responsibility. You
will be granted a fortress towards the interior of the Kingdom in a
peaceful farming village, no where near the dangerous and exciting
borderlands. While not quite as glamorous as a Fighters fort, you
have the incredibly important job of keeping the land fed and
protecting the interior from more insidious threats, such as bandits,
spies, corrupted animals, pestilence demons, and militant yokai born from farm equipment. This fortress has
few men of fighting ability and would be ill-prepared to deal with a
serious invasion or military force, but has a constant stream of high
quality food and income.
Additionally,
you gain the power to be reborn if you die on fertile soil. Your
spirit becomes a seed buried in the ground. This power only works
once, and will fail if your enemy anticipates this and salts the
Earth after defeating you. It takes until the next spring where you
will emerge from a cherry-blossom tree that grows to adulthood and
blooms with incredible speed and vigor.
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