[1]
Time Dilation Banking. Place a deposit in any dimension that has a
faster time cycle then our own. Wait a few years, in the alternate
world, it could be centuries. Collect the interest. Low work
investment, but there is a 3 in 4 chance that a powerful empire has
seized the account for their own ends and legally declared the person
who opened it dead many years ago.
[2]
Doppleganger trope. Hire a bunch of alternate universe copies of
yourself to act as a 'one man' stage play, or to trick people into
thinking you can teleport or as a magic act. Each person is a very
minor single deviation from you, so you but with a cowboy hat and you
but with a facial scar can probably get along. However your evil
deviation is really close to your original self, so there's a 1 in 6
chance you hired a sneaky, evil clone of yourself.
[3]
Smuggling. Some universes are heavily restricted in what they are
allowed to have by their ruling authorities, if it be from within the
universe itself, the laws of physics there, or a multi-universal
empire flexing its iron fist. You can make a massive amount of money
smuggling minor, almost cheap goods like fresh foods or small animals
as pets to hellscape dimensions. Some universes may pay handsomely
for certain good just for the condition of that dimension; a
water-world paying a great bounty for even a jar of worthless dirt,
for example.
[4]
Enrichment. Some dimensions have higher qualities of food and water,
some even have passive 'improvement' physical laws, spitting in the
face of entropy, to anything brought within- people healing and
swords sharpening. Building a vacation resort to a dimension with
magical healing air and high quality sunlight that cures impurities
in the skin is extremely lucrative to any beings native to a more
mundane reality.
[5]
Transportation. Using dimensional slipgates to transport goods is
extremely effective. If you can cross through a portal, take ten
steps, then go through another portal and end up miles away in your
original dimension you can save hundreds of hours of travel and get
goods around before spoilage or banditry can stop you. Be wary of
lubricious interdimensional tariffs.
[6]
Tourism & Game. In some dimensions, no intelligent races were
created or arose. As such, the entire landscape may be utterly
natural and pure. Incredible vistas for sightseers, hikers, and other
outdoorsy types. Hunters who wish to poach game from virgin worlds
will line up for this opportunity; especially for dimensions with
otherworldly or massive animals. Even ahistorical Earths could be
highly valued for this; without homo sapiens sapiens killing all the
megafauna you could be the first person in your home town to bag a
giant sloth.
[7]
Plunder. The most popular and easy way to raiding a new dimension of
its wealth; raiding it. Conquerors come in, take everything of value,
and ride back out; hopefully leaving a trail of destruction in their
wake and leaving as few damned, hopeless souls trapped in a foreign
world. Of course, there are inherent risks and each dimension sacked
is a big risk. While many of your dimensions you explore may end up
as being filled with weak, soft bodied pacifists with tons of gold;
it won't be long until you enter a realm where the bottom of the food chain is a dragon.
[8]
Practice. Many dimensions are filled with suitable materials or even
whole tools; useful for training both those who are craftsmen as well
as artist. The confused natives will look upon your otherworldly
techniques with piqued interest, as you pluck the unused strings that
make up the plants and jungles of the violin-forests. Slightly more
malicious explorers may make several attempts to commit a major
crime, like a heist, in similar dimensions to their own before making
the real attempt.
[9]
Perjury. As with the dopplegangers- many dimensions are nearly exact
copies of your home dimension. If you were to steal valuable
documents from a sister dimension and pass them off as legitimate in
your own; there would be very few ways to tell. Even with advanced
magic or techniques; the documents would be made at the same time,
from the correct materials, and even have the exact handwriting by
the exact same person.
[10]
Exotic Materials. While fraught with dangers, going into alternate
realities will allow you to bring back exotic materials, magic items,
exotic animals, and all sorts of other things that you simply can't
have anywhere else. If you're the only person in this reality who has
an item with a color not made from any other combinations of colors
you basically set your own price tag.
No comments:
Post a Comment