“Red
whisker, come to play
home
from home, never stay.”
Every
Fox has two scores, Cleverness
and Hunger.
Cleverness is how clever and quick the fox is at both breaking your
defenses and evading capture, and Hunger is a changing score based on
how many of your chickens the Fox will kill when it gets in the coop.
Every
Fox starts with 1d6 Cleverness and a Hunger score of 1 or 2. Every
season, the Hunger score increases by +1. Of course, the Fox is
eating more then just your chickens, this is just a vague
approximation of it getting more and more desperate of eating
whatever it eats out in the forest, and getting more and more
confident about its hunting.
The
exception to this rule of during the Spring, where female foxes raise
young. If the Fox hunting your chickens is a vixen, increase hunger
by +1d4 so she can feed her kits.
The
Fox's cleverness is directly countered by your defenses. The chicken
coop itself counts as 1 to 3 based on if it has a door and how well
made it is. Stationary defenses, such as locks, doors, chains, walls,
barriers, scent markers, scarecrows, minor magical sigils and so on
grant +1 defense. Active defenses, such as active spells, guard dogs
or human watchmen, or having a cockrel among your hens count as +2
defense each.
Every
time the Fox succeeds
at raiding your chicken coop, its hunger is sated this season. The
Fox's hunger drops to Cleverness score if it was higher, and
otherwise stays the same. You have a bunch of feathers on the ground
and missing chickens.
Every
time the Fox fails
at raiding your chicken coop, its Cleverness increases by one.
When
the Fox has become too dangerous and troublesome to deal with with a
few simple defenses or guard dogs; you need to go on a hunt. You must
take a number of fox hounds equal or greater to the Fox's cleverness,
or else it will slip away. Other hunting rules include tracking,
shooting, and dealing with elves screeching at you about “animal
cruelty” or something- make these up yourself.
To be honest, I really like the super-specific microrules you've been posting. How many of these have been playtested?
ReplyDeleteLike less then half. They're more thought experiments then anything- hope that doesn't spoil the magic for you!
Delete