Each tribe of
Technobarbarians holds and defends an ancient megalith or advanced
machine from the times before savagery. Make no mistake, these are
barbarians and their main skill is always in warfare; but each tribe
has a special technological skill that has been passed down through
the generations. To the fellow survivors and hardy wasters of the
post-apocalypse, these may as well be sorceries.
Art @Jimmy Duda |
Skill-
Nutrition and Sanitation.
These barbarians
live nomadic lives on the “holy mountain”, which they claim is
the center of the world and the great pole that the sun rotates
around each day. The mountain is a massive arcology; a humongous
internal city-scape where a citizen of the before times may live
their entire lives without needing to step outside. The doorways into
this super structure are thankfully closed; nobody knows what sort of
horrible descendants of the rich advanced people that once lived
within have left behind, or how many robotic servants may still be
lurking in those dark halls.
[2]
Protectors
Skill-
Computer Science & Robotics (mostly in how to destroy them)
These barbarians
live around a dark pit, within which is the core of an evil
super-computer hyper intelligence. This machine hates all living
things, and is encased in something no primitive human tool can
pierce, but is thankfully powerless. It can only make threats.
Routinely cursing and describing in great details the tortures it
will inflict upon the tribe if they don't help regain its power; they
have become steadfast in defending this relic from evil hands. These
barbarians are highly suspicious of and destroy any technology coming
within their territory, as they vaguely know that the super computer
can interface with technology to regain functions or go beyond its
otherwise powerless physical shell.
[3]
Mirroiands
Skill-
Solar Energy Capture
In a hot desert
waste, these barbarians protect a great refraction tower of solar
energy. At the top of this tower is where their Sun-Shamans can aim
the great discs, creating beams of heat during the hottest parts of
the day to incinerate those who march against this tribe, to fry
birds for food, or to help forge slag metal dragged from ancient
derelicts into useful iron for tools. These barbarians are ruled by
these Sun-Shamans, who are always blind. While those who are born
blind are preferred for the role, everyone who becomes a Sun-Shaman
eventually goes blind anyway from the intense light and glare of
these magic solar reflection array. They don't actually need to be
able to see to use the array however; helpful accessibility controls
built in from the time before mean that the blind can aim it just as
well as anyone else.
[4]
Arcadians
Skill-
Herbology and Husbandry
These
barbarians are mostly settled; they live in a harsh land with a
secret canyon. Within this canyons are thousands of ridges, cliff
sides, and faces fitted with tubs lined with an unusual, artificial
material no human can name in this age (plastic). Within the tubs are
thousands of plants, vines, and miniature trees which bare the fruit
of a thousand varieties. They grow without dirt, water is simply
moved through the system endlessly and moving over their roots like
sorcery. The barbarians here are becoming a thriving farming
civilization, but must defend their homeland and its secret garden at
all costs, as it is too tempting a prize for enemy powers to try and
steal.
[5]
Sky-Watchers
Skill-
Astronomy; can navigate by watching the night sky.
In a land of
falling meteorites, these barbarians live on the move. Every few
weeks, meteors crash in the desert landscape, causing explosions and
great tremors on the night they fall. These meteors come from the
sky; made of metal and glass, with complex construction that mimics
that of the advanced peoples that were before the times of savages.
These objects remain hot for days on end after falling; the
barbarians crowd around them at night to stave off the desert's cold.
Within these fallen stars are occasional glowing objects, packages of
strange tasting food, sometimes even advanced weapons or the bones of
a person from before. It is equal parts exciting and frightening to
open a fallen star; they are known by the Sky-Watchers as Caskets of
the Sky.
[6]
Hivers
Skill-
Aeronautics. (They can design parachutes and gliders)
These barbarians
are more nomadic then the others, and their technological wonder is
mobile. It is a massive swarm of tiny flying machines which buzz like
insects. They follow the holder of the sacred scroll, which is a
baton of lights that directs the swarm to both the motions and mental
commands of its wielder- the heart-rate monitor in the handle can
cause them to fly in to protect the holder, for example. The drone
swarm must remain within a few miles of the spread out radio towers
in the region, but is otherwise free to move anywhere the commander
wishes, and they often hide it within caves or on the top of every
tree and fallen ruins at night. The drone swarm is terrifying to
behold, nearly immune to your arrow fire, and can rip a man apart or
carry him into the sky to be stolen away or dropped to his death,
which is the traditional method of execution for those who break the
tribal taboos.
[7]
Homemakers
Skill-
Domestic
This is a small
tribe of barbarians living within the ruin of a long forgotten city-
without natural sources of water or game to hunt nearby this ancient
spot of civilization, it is not valuable land. These barbarians
mostly protect a single residence; a house from the before time. Its
walls all still stand, its windows clean and sparkling. There is a
square of perfect green grass kept around the house at all times in
the year, water that shouts from tiny devices in the grass which the
tribe collects when the rains refuse to come. The house is always
well painted and locked at night. The barbarians both fear and
respect the false man inside- he appears in the shape of a man, but
with transparent skin like water frozen in place. The man has never
attacked them, but it can shatter chains and stone with its hands,
and does so to remove anything put on the outside of the house by the
tribe. The robot is only active at night, which is when the
barbarians marvel at the electric lights or “frozen fires” as
they call them that line the residence's walls and pour out from its
windows.
[8]
False Tree Tribe
Skill-
Radio Signals & Climbing
Around a forest of dead and dying trees, ancient gray husks from the olden days, these barbarians hold to be holy a fake tree. Near the center of this woodland is a tree with a bold brown trunk, with bright green leaves arranged in symmetrical patterns. Every day this tree moves slightly; releasing and intaking huge quantities of gas all at once, gaining power by the sunlight that hits its artifical glass leaves. It also emits a high pitched buzzing sound that causes the dogs in the barbarians' camp to go wild for a few minutes; the signals stop after a moment. These barbarians tell their young to climb as high as they dare, and up in the branches they stay as still as they can and hold on tight as the signals during that time of day blast their brains and make them wobble and speak in riddles for a day or two after exposure. This is a rite of passage by the barbarians, and many future events as have ordained from these oracles. However, the children who climb too high or become too unsteady will fall to their death; as such the ritual is always dangerous.
[9]
Replayers
Skill-
History & Costuming
This
tribe lives around a small square pedestal made of metal that was
deployed in the center of a stony field. In front of this pedestal is
a large square expanse, about 50 ft each direction, which is cordoned
off with stones and ropes put up by the tribe as holy ground. Anyone
who enters this field is said to be disturbing the spirits that sleep
within. The leader of this tribe has access to four special “tapes”
which, if placed into the pedestal, make a frozen image appear in the
holy square. This image are like people and things stuck in place,
all from the time before, a hologram that the barbarians believe are
spirits frozen in place and time. The first tape shows a beautiful
park with grass and trees, among them children playing with a feast
of food on a table and on several unusual cooking devices. This is
believed to be heaven that the tribesmen who die in glorious battle
may be allowed to join if they prove themselves. The other three
tapes show times of warfare frozen in time; warriors in metal using
weapons similar to the barbarians, warriors in trenches and giant
metal wagons rolling over muddy ground, and the third being an
advanced war with glass and plastics formed into strangely shaped
rods with bright flashes of light emitting out the ends. These three
tapes are considered hell and intruders or prisoners of war are
sacrificed within these scenes of destruction; as the tribe thinks
they will trap their souls within them and bring more power to their
warrior clan.
[10]
Mattori
Skill-
Weaving & Leathermaking
Outside
of a lowly fabrication factory, this barbarian tribe roams. The old
factory still functions, but is severely limited in what it can
achieve. Once a touch-screen display could create custom rugs, mats,
throw pillows, and other homely decor options on demand for
costumers. Now the dye wells are long dry and the material chute is
empty; except for what the barbarians put in. Killing and skinning
intruders and tribal enemies alive; filling the dye reserves with
their blood and pushing the button, these barbarians create brutal
constructs of woven skin and hair, sprayed and painted with blood by
using this gruesome factory. Around the entrances to their land they
have plastered these as warnings to all who dare approach.
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