tag:blogger.com,1999:blog-7206213008887812033.post4116787334102352796..comments2024-03-23T05:25:19.420-07:00Comments on The Manse: Reward for EvilCacklecharmhttp://www.blogger.com/profile/04892127586817105255noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-7206213008887812033.post-76841106951391624832021-06-20T15:37:33.156-07:002021-06-20T15:37:33.156-07:00In my setting, those who worship evil deities or s...In my setting, those who worship evil deities or serve evil creatures do so because they are gaining some sort of physical benefit in the here-and-now, rather than anything relating to the Afterlife. <br /><br />My current fantasy setting is based on ancient Mesopotamia, but if I were to run a more Medieval/Christian setting I would have evil deities provide boons to their worshipers in the form of magic powers, mutations that grant physical boons, etc in exchange for worship. This also goes a long way towards explaining why cult leaders are more powerful than lay cultists. <br /><br />This reasoning is primarily because the evil option is usually the quicker and easier one. If I need money, I can just hold up a liquor store instead of getting a job. <br /><br />Additionally, as evil actions tend to reap bad consequences as a result, such as when I hold up the aforementioned liquor store and the owner pulls a shotgun from under the counter and threatens me with it, perhaps evil deities could also shelter their worshipers from the consequences of their actions, at least a bit. <br /><br />So if I escape from the liquor store and the police are called, one of the cops secretly worships the same evil deity and he agrees to pretend he didn't see me, in exchange for a favor that I have to repay later. Yami Bakurahttps://www.blogger.com/profile/17266174008401745128noreply@blogger.com